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Pixel Perfect for RPG Maker MV/MZ

← Return to Pixel Perfect for RPG Maker MV/MZ

Devlog

  • Version 1.1.1 - Fix for sprite/event scaling
    October 19, 2021 by Galenmereth
    1
    Previously sprites/events might not be pixel-perfect when scaled using some in-engine techniques, like setZoom . This has now been fixed... Continue reading
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